you can have a smooth color change using that way :
Constrain Attribute : self.Color.Red to (Self.Motion.LinearVelocityX+Self.Motion.LinearVelocityY)/1000 Constrain Attribute : self.Color.Blue to (Self.Motion.LinearVelocityX+Self.Motion.LinearVelocityY)/1000 Constrain Attribute : self.Color.Green to (Self.Motion.LinearVelocityX+Self.Motion.LinearVelocityY)/1000
Where 1000= your max object speed. (you can change it to 1500 or 2000, depend on your prefered effect). Note that this value have to be set on your max speed for this actor.
You can change something in the green or blue color to make different effects.
Comments
Rule: When speed is (whatever)
Change attribute : Alpha (color)
I believe you could do that for each speed you wanted.
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Constrain Attribute : self.Color.Red to (Self.Motion.LinearVelocityX+Self.Motion.LinearVelocityY)/1000
Constrain Attribute : self.Color.Blue to (Self.Motion.LinearVelocityX+Self.Motion.LinearVelocityY)/1000
Constrain Attribute : self.Color.Green to (Self.Motion.LinearVelocityX+Self.Motion.LinearVelocityY)/1000
Where 1000= your max object speed. (you can change it to 1500 or 2000, depend on your prefered effect). Note that this value have to be set on your max speed for this actor.
You can change something in the green or blue color to make different effects.
Hope that help
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