So what do you think of the game? Please rate and reveiw on the appstore. Will do free art for you guys, give some freebies too if could help me get my game noticed.
Many thanks
tenrdrmerMember, Sous Chef, Senior Sous-ChefPosts: 9,934
No offense but I have no idea what the game is from your screen shots and description. and I honestly would not advertise there are only 15 levels. I would never pay for a game with such few levels. Good luck.
tenrdrmer said: No offense but I have no idea what the game is from your screen shots and description. and I honestly would not advertise there are only 15 levels. I would never pay for a game with such few levels. Good luck.
Agreed, I was thinking the same thing. I would also recommend flipping the scene shots so they show up correctly. I would be interested to know how the game plays.
I would also recommend that you move your text off of the art itself to the bottom or top edges. Right now...you can't see the game underneath the text.
Look at how Chillingo apps present their screenshots. Mimic their techniques.
I would also rework your icon. It looks good but it doesn't really say anything about your app. The icon must tell a story and engage your audience and explain in a glance the concept of the app. The icon is 50% of the sales pitch. The screenshots are 40% and the description and ratings are 10%.
Comments
David
Im working on a ninja style game,
Do you know where i could get sound effects?
Did you design the menu yourself (your an extremely talented artist hence my logo, lol)
Your an extremely talented artist,
any chance you could make me some menu template like that for 5 euro (around 10 dollars)
http://itunes.apple.com/gb/app/the-art-of-ninja/id467955477?mt=8
So what do you think of the game? Please rate and reveiw on the appstore. Will do free art for you guys, give some freebies too if could help me get my game noticed.
Many thanks
Ben
Look at how Chillingo apps present their screenshots. Mimic their techniques.
I would also rework your icon. It looks good but it doesn't really say anything about your app. The icon must tell a story and engage your audience and explain in a glance the concept of the app. The icon is 50% of the sales pitch. The screenshots are 40% and the description and ratings are 10%.
Good luck with the app!
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Benjamin
As usual veira your graphics are amazing!!