keeping space between moving actors
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I want to have actors of the same prototype which spawn (control by the user) at the same location and walk in the same direction. How can I maintain space between each of them other than restricting how often the user the spawn the actors?
Thanks.
Thanks.
Comments
An other method would be to have each actor maintain there x position in a game attribute (that they self selected when spawning based on a spawn numbering attribute), and be controlled unless they entered within the territory of the next actor. In this case you would have to swap the < and > limits based on going left or right so it was possible to start the string of actors moving again if they all stopped moving by having either end actor leading off and freeing the others.
just some ideas....
kipper