Some encouragement...

PhoticsPhotics Member Posts: 4,172
There's been an interesting debate around here. Is it gambling to be an iOS developer? I don't think so. I think that practice leads to knowledge... which ultimately leads to better apps. While success is not guaranteed, it seems that if I keep trying, and keep making better games, I should eventually find success.

That's just my opinion though. Maybe you need more encouragement than that? So... maybe you'll find the following blog post to be encouraging...

http://www.streamingcolour.com/blog/2011/09/28/results-ios-game-revenue-survey/

...it certainly was encouraging to me, as I saw one particular piece of information that stood out. It's on the "Median Per-Game Revenue by Number of Games Released" chart. There's a clear trend. It seems that the more apps you make, the more money those apps will make on average.

That's encouraging news for a game developer like me. The chart seems to say... "Keep trying! Keep practicing! Keep making better apps!"

Will Arch Fiery do better than BOT? Statistically, it seems that it should.

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