When can we expect 0.8.3?

ORBZORBZ Member Posts: 1,304
edited November -1 in Tech Support
So much stuff is broken in 0.8.2.

It's hard to move forward on complex games when preserve scene is buggy and spawn actor doesn't always work.

When can we expect 0.8.3?

Thanks

Comments

  • dereklaruedereklarue Member Posts: 121
    Im hoping to see some more speed improvements as well as the bugs fixed.
    Just have to wait and see i guess, hope its not to long!
    :(
  • VmlwebVmlweb Member Posts: 427
    I'm expecting my games to work with it without any modifications
  • BeyondtheTechBeyondtheTech Member Posts: 809
    I'm expecting it to solve the world's economy!

    But I'll take working timers, faster load times and plugging up the memory leak in the meantime.
  • butterbeanbutterbean Member Posts: 4,315
    I'm hoping to see portrait mode support for the iPad!
  • TwistedMechTwistedMech Member Posts: 408
    My guess is that the "if" rules had timers attached in 0.7.0 as things like spawning bullets no longer work correctly for me. Removing this would have given us the speed increase but means logical steps would not work as expected. I would rather be able to publish my games to iPhone under 0.7.0 but I know the server will return a 0.8.x core. Using the gs method of publishing means we are always going to be at the mercy of what they do. The only alternative is to look at a more established engine like unity. Once my next game is out I will be switching as working with gs is too stressful.
  • dereklaruedereklarue Member Posts: 121
    Guys he said "When" not "What". lol
  • butterbeanbutterbean Member Posts: 4,315
    I know but we like "what" just as much as "when"!
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