Constraints with flexibility (child moving off and on its parent)?
Hey all,
I'm wondering how I can have a constrained object move away from its parent for a moment and return to its home position again?
For example, if a figure jumps in the air, how would his hat to fly off of his head and land again? I know I could animate it but I want it to be physics based.
I tried all the easy and obvious stuff but the child remains 100% constrained in place.
I'm sure there must be a predictable formula for this sort of thing but haven't found anything yet.
Has anyone done this already?
Thanks in advance,
Mike
I'm wondering how I can have a constrained object move away from its parent for a moment and return to its home position again?
For example, if a figure jumps in the air, how would his hat to fly off of his head and land again? I know I could animate it but I want it to be physics based.
I tried all the easy and obvious stuff but the child remains 100% constrained in place.
I'm sure there must be a predictable formula for this sort of thing but haven't found anything yet.
Has anyone done this already?
Thanks in advance,
Mike
Comments
You could say if jump is true, then move hat Y up by 50, otherwise constrain to actor.
Might work?
QS
Dr. Sam Beckett never returned home...
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