F is for Falling 1.3 / 1.4

jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408
edited November -1 in Announce Your Game!
So, F is for Falling 1.3 was released last night, and a huge bug got by me, saving of high scores. I had completely redone the high scores to make it load faster, and I must have missed the ‘update high scores’ feature. Not sure how that got by me, but it did.

F is for Falling 1.3 Features:
- Settings menu – just click on the info button
- Scaling difficulty, it gets harder over time
- Better Controls!! You can now select touch or tilt controls.
- Tilt control refinement, the more you tilt, the faster you move.
- Major performance improvements – everything is MUCH smoother
- ‘Play Again’ speed increase, it now resets the level MUCH faster
- Achievements, there are now 7 achievements (hit balloon boy, hit 100 birds, and fall for 1k, 2k, 5k, 10k and 20k feet)
- New Hazard – a UFO
- Hazard Adjustment – Birds don’t kill you anymore, but they do send you into a spin, during which you cannot move

In other news , F is for Falling 1.4 was submitted this morning, and I contacted Apple about a one time expediated review, and I just got an email approving the review, so it should be out this weekend. This is what is in 1.4:

- Bug Fix: High Scores were not saving
- Bug Fix: Player would jiggle when hitting side of gameplay area
- Bug Fix: If you died while spinning, the gameover screen would be rotated
- *Massive* Performance Improvements in switching screens
- Achievement Notifications
- Scoring Updated – Since you’re falling, it now counts down from 40,000 feet.
- Control Optomization – Touch controls are quicker, Tilt controls are even smoother

I'd upload it to the web, but GS doesn't support portrait web games yet :)

Once 1.4 is out, I'll be back with some promo codes.
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