The title says it all any help would be greatly appreciated
Cheers.
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gyroscopeI am here.Member, Sous Chef, PROPosts: 6,598
Hi BSG, I personally don't understand your question. Are you talking about extracting letters and a number from stuff that's been put into a Display Text behavior?
Sorry I didn't make it clear. For custom fonts etc Im unsure how to access the letters and numbers in the font file.
gyroscopeI am here.Member, Sous Chef, PROPosts: 6,598
OK, understood now; unfortunately you can't use custom fonts in GS as fonts; only those listed in the Display Text behavior.
If you want to show some text with a font not in the list, it's best to type into something like Photoshop, then make a graphic of it then bring that in as an actor's image. Hope that helps you.
gyroscope said: OK, understood now; unfortunately you can't use custom fonts in GS as fonts; only those listed in the Display Text behavior.
If you want to show some text with a font not in the list, it's best to type into something like Photoshop, then make a graphic of it then bring that in as an actor's image. Hope that helps you.
Yes I know that you cannot use custom fonts but your second point answers my question perfectly Now to find some software alternatives to photoshop...
tenrdrmerMember, Sous Chef, Senior Sous-ChefPosts: 9,934
Bright-Spark-Games said: Now to find some software alternatives to photoshop...
Gimp(Photoshop Alternative) Works Pretty nice for this. Or inkscape(illustrator alternative)
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""You are in a maze of twisty passages, all alike." - Zork temp domain http://spidergriffin.wix.com/alphaghostapps
If you want to show some text with a font not in the list, it's best to type into something like Photoshop, then make a graphic of it then bring that in as an actor's image. Hope that helps you.
""You are in a maze of twisty passages, all alike." - Zork temp domain http://spidergriffin.wix.com/alphaghostapps