Not destroying
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I have actor A which goes towards actor B. Once actor A collides with actor B, both actors are supposed to destroy. My problem is that only actor B gets destroyed and actor A keeps on going.
For both characters I have:
When actor A collides/overlaps with actor B - DESTROY (and vise versa)
No idea what's up, but some help would be appreciated.
Thanks
For both characters I have:
When actor A collides/overlaps with actor B - DESTROY (and vise versa)
No idea what's up, but some help would be appreciated.
Thanks
Comments
You could put a timer in ther but i would put a self attibute in both
A hit one
Rule if a overlapses with b change self attibute hit to true
Rule if hit is true destroy?
This many work but there many be a better way of doing it
Thanks Shiney
Ps are the two actors moving faster or slower?
I just don't understand why the 2 copied actors are not working when the first 2 actors are working fine. I've been trying to solve this for about 6hrs now and I've got nowhere.
I've also tried creating the actors who are not working from scratch, without them being copies, but still no good. Arghh, so frustrating!!!!