GS 0.9.8 and Scrolling scene problem...
Hi there 
After installed the 0.9.80 Gamesalad Creator update, i have a problem with my scrolling scene.
=> I use my finger to move on my scene like in the angry birds game...
I constrain the X and Y position if i drag with my finger and if drag =0 i constrain the X and Y LinearVelocity to self.Linear Velocity.X*0.95 & self.Linear Velocity.Y*0.95 (Scrolling slowing down if i don't drag)
The self.Linear Velocity.X*0.95 &self.Linear Velocity.Y*0.95 worked good in the last version of GS Creator, but now, if i don't drag, the velocity is always the same... (don't change)
Please help....
Cheers!

After installed the 0.9.80 Gamesalad Creator update, i have a problem with my scrolling scene.
=> I use my finger to move on my scene like in the angry birds game...
I constrain the X and Y position if i drag with my finger and if drag =0 i constrain the X and Y LinearVelocity to self.Linear Velocity.X*0.95 & self.Linear Velocity.Y*0.95 (Scrolling slowing down if i don't drag)
The self.Linear Velocity.X*0.95 &self.Linear Velocity.Y*0.95 worked good in the last version of GS Creator, but now, if i don't drag, the velocity is always the same... (don't change)
Please help....
Cheers!
Comments
I created an actor displaying text.
This text is :
Rule:
When mouse is down, display text "DOWN"
Otherwise:
display text "UP"
On the computer (viewer) all is ok, if i click on the mouse, the display text is down and if i realease, the display text is up.
On the device :
When mouse (mean finger) is down, the text is both UP+DOWN! (Not OK)
When mouse (mean finger) is up, the text is UP (OK)
I corrected the issue using that way :
BEFORE (not working) :
AFTER (working, camera slowing down when finger is up) :
Using a separate rule for the slowing down expression is OK.
Hope that helps!
Cheers
After a few tests, the bug was confirmed by one of the GS testers and has been logged to be fixed.
Im not sure when it'll actually get fixed, so I ended up just removing my otherwise portions of the rules, and adding a seperate rule, the same as youve done.
The bug is something to do with an incorrectly stored touch/mouse press thats messing up the otherwise portion of the rule.
http://gamesalad.com/forums/topic.php?id=32765&page=8
And as always, thank you for reporting your issues!
@GeoffB
You're welcome! Pleasure to give tips when i can
Cheers