ok I give up, simple platform moving problem....
StormyStudio
United KingdomMember Posts: 3,989
OK I GIVE UP, HELP IF YOU PLEASE:
I've tried different things myself and I've tried things from the wiki and the forum. I'm sure I've read it somewhere an it can't be that hard.
WHAT I WANT TO DO:
I want a platform that at the press of a button (change of an attribute) will start automatically moving left and right across the screen. (Ideally moving in a way I can vary with a 'real' value that I can easily vary, to increase speed/difficulty on different levels).
But I also want objects that are sitting on top of it to then fall down when the actor has moved from underneath them using physics and gravity.
I've managed to get the platform actor moving left and right, but then the objects on top still sit there even when it is not underneath them even though they are affected by gravity. I've tried keeping gravity on the platform and counteracting it with acceleration, but the objects on top tip it due to their own weight and it flys off the screen. I've tried if an attribute = 1 then change velocity to 100 to the right, then every 1.4 secs change motion linear velocity x -100, but nothing happens. Did that following the make actor pace help in the wiki, but in the screen shots in that help there is the option for 'stacked' in Change velocity which I don't have.
Like I said before I sure it's simple enough, it just needs to move back and forth, not be affected by gravity, but affect things that are affected by gravity.
Hope that makes sense, sorry its a bit of a ramble, its late, I'm sitting up waiting to feed the baby (with a bottle not my own lactating boobs, she's now 3 weeks and 2 days old)...
I've tried different things myself and I've tried things from the wiki and the forum. I'm sure I've read it somewhere an it can't be that hard.
WHAT I WANT TO DO:
I want a platform that at the press of a button (change of an attribute) will start automatically moving left and right across the screen. (Ideally moving in a way I can vary with a 'real' value that I can easily vary, to increase speed/difficulty on different levels).
But I also want objects that are sitting on top of it to then fall down when the actor has moved from underneath them using physics and gravity.
I've managed to get the platform actor moving left and right, but then the objects on top still sit there even when it is not underneath them even though they are affected by gravity. I've tried keeping gravity on the platform and counteracting it with acceleration, but the objects on top tip it due to their own weight and it flys off the screen. I've tried if an attribute = 1 then change velocity to 100 to the right, then every 1.4 secs change motion linear velocity x -100, but nothing happens. Did that following the make actor pace help in the wiki, but in the screen shots in that help there is the option for 'stacked' in Change velocity which I don't have.
Like I said before I sure it's simple enough, it just needs to move back and forth, not be affected by gravity, but affect things that are affected by gravity.
Hope that makes sense, sorry its a bit of a ramble, its late, I'm sitting up waiting to feed the baby (with a bottle not my own lactating boobs, she's now 3 weeks and 2 days old)...
Comments
Sounds like ORBZ helped with the tilting.
http://gamesalad.com/game/play/39351
Many many thanks
Cheers
D3000