Attributes Bug 0.9.80
AnunnakiCreators
Member Posts: 54
First and foremost, awesome software, however, I have encountered a problem that I believe may be a bug.
In my game attributes I have two integers that are dropped and bombs. In the game each level has X amount of bombs, with each bomb spawn it is suppose to add 1 to dropped. Once dropped = bombs it starts the new level. The problem is the program is not adding correctly to the games.
By default the game starts with the attributes at:
dropped = 0
bombs = 10
Each bomb spawn has the following rule:
Change Attribute:
game.dropped to game.dropped+1
Any suggestions if I am utilizing this property wrong or if it really is a bug?
In my game attributes I have two integers that are dropped and bombs. In the game each level has X amount of bombs, with each bomb spawn it is suppose to add 1 to dropped. Once dropped = bombs it starts the new level. The problem is the program is not adding correctly to the games.
By default the game starts with the attributes at:
dropped = 0
bombs = 10
Each bomb spawn has the following rule:
Change Attribute:
game.dropped to game.dropped+1
Any suggestions if I am utilizing this property wrong or if it really is a bug?
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