Anyone Have a Solution TO my Problem

iWiniWin Member Posts: 334
edited November -1 in Working with GS (Mac)
IN my game i have a pause button but when i hit resume nothing in my game scene works..i cant shoot and none of the enemy fall down so basically when you hit the pause button its game over...anyone know how to fix this..its so frustrating...

Comments

  • EastboundEastbound Member, BASIC Posts: 1,074
    There's no way anybody can accurately tell you what is happening by your description, but I can take a shot.

    If you are just using a boolean global variable in your actors to stop when the variable is true, try using a timer in each actor to check the status of the variable.

    Up until 8.0+, you could just say:

    if pause is false, do blah blah
    otherwise, don't do anything

    ...and the actor would work whenever pause was changed.

    To increase efficiency in 8.0+, it doesn't seem to work that way anymore, and simply using a timer in each actor to check on the status of the variable should do it.
  • JGary321JGary321 Member Posts: 1,246
    If you are pausing by using change scene, then yes this is a known bug.
  • iWiniWin Member Posts: 334
    oh really..then i guess i just have to wait for the fix..i had to update my Galaxy Invaders game on the app store right away because my game would get all messed up when they hit on resume game in the pause menu...
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