Just Saying Hi

zombiesdrulezombiesdrule PRO Posts: 131
edited November -1 in Introductions
After teaming up with someone to make an app and it all ending quite badly I decided to give it ago on my own. I have the ideas and can make the graphics but I don't want to spend all my time programming, hence hello gamesalad.

My first game is almost done, yes it's a stacking game just like everyone else's first game :)
Just gone pro so I can have those links and maybe adds in the future, couple more nights works and it will be in the hands of apple to decide it's fate...

Comments

  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934
    Welcome and congrats on nearly finishing your first Game. Good Luck
  • quantumsheepquantumsheep Member Posts: 8,188
    zombiesdrule said:
    After teaming up with someone to make an app and it all ending quite badly I decided to give it ago on my own. I have the ideas and can make the graphics but I don't want to spend all my time programming, hence hello gamesalad.

    My first game is almost done, yes it's a stacking game just like everyone else's first game :)
    Just gone pro so I can have those links and maybe adds in the future, couple more nights works and it will be in the hands of apple to decide it's fate...

    Welcome, and best of luck!

    Sorry to hear about the teaming up going south, but these things happen.

    And everyone's first game is either Asteroids or 'Catch the coconuts' - so you've done well ;)

    QS :D

    Dr. Sam Beckett never returned home...
    Twitter: https://twitter.com/Quantum_Sheep
    Web: https://quantumsheep.itch.io

  • steve86steve86 Member Posts: 806
    Well hello thereeee and welcome to our forums...

    Congratulations on getting pro and on your first game. Let us know if you need any help.

    Cheers.
  • zombiesdrulezombiesdrule PRO Posts: 131
    Thanks for the warm welcome.
    I do have one question. My game was running smoothly, I then did the last couple of tweaks, fixed some links etc and popped it on my phone.
    It's now not quite so smooth.
    I'm not sure if it's because I updated my iPhone.
    I see a lot of posts about how many frames a second a game runs, how do I find this out for my game? Also how do I test if I have a memory leak?

    Bet you wish you had never asked....
  • RedlerTechRedlerTech Member Posts: 1,583
    Welcome to GS ;)

    You should be able to test things like memory in the GameSalad Viewer. Have you seen it? Look at the links below.


    http://gamesalad.com/products#test
    _____________________
    http://matthewredler.com
  • zombiesdrulezombiesdrule PRO Posts: 131
    Thanks NextGen, I had not seen that yet.
    I'll take a look.
  • BSideGamesBSideGames Member Posts: 392
    Welcome
  • David_GryphonsRealmDavid_GryphonsRealm Member Posts: 459
    Welcome aboard. Ypu have found the MOST helpful forum on the planet. Im sure you'll spend hours here !!
  • LumpAppsLumpApps Member Posts: 2,881
    Welcome. I like your icon.
    Good luck building games!
  • debugdesigndebugdesign Member Posts: 886
    Welcome to the forums! Looking forward to seeing your first game!
  • zombiesdrulezombiesdrule PRO Posts: 131
    I know this probably isn't the right place to ask, but is there a step by step on .p12, .cer, provision etc?

    The game is done and ready to upload but i seem to be getting errors every step of the way.
  • zombiesdrulezombiesdrule PRO Posts: 131
    Hoary I figured it out, main by deleting stuff and starting over many times...

    nope spoke to soon... invalid binary???
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