Differences between Viewer and game from app store?

tcla75tcla75 Member Posts: 71
edited November -1 in Working with GS (Mac)
Hi I was just wondering as I am coming to the end of finishing my game if anyone can answer these two questions?

1 In viewer there are game engine size in MB and total in MB. Is it the total that is the final size of the game in the app store?

2 When I am playing the game on my iPhone through the viewer it takes about 12 seconds to load to the first scene. Is the viewer slower at loading the game on your iPhone compared to the time it takes to load when you have downloaded the finished game from the app store?

Thanks in advance to anyone who knows the answer to these two questions.

Comments

  • SlickZeroSlickZero Houston, TexasMember, Sous Chef Posts: 2,870
    The size you see in the creator is not the same size you will see when it hits the app store. I don't know the ratio difference, but it's safe to bet it will be a bigger file size after you publish it.

    The viewer in my experience is faster than what happens after it is published and downloaded from the app store. Others will tell you the other way around. The only way to get the best judgement is to make an ad hoc version, and test it out that way. ad hocs will give you the best results to what the app will act like when it is downloaded by someone.
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