Quick physics question
Hey everybody, I have a little problem and I am hoping I can get an answer.
I have actors that move in a particular direction but they if they get hit by a projectile actor the projectile actor is supposed to bounce off while the actor stays on its current course. How do I make sure the actor that gets hit by the projectile is not affected by the physics because at the moment it will get knocked off course.
Alexis
I have actors that move in a particular direction but they if they get hit by a projectile actor the projectile actor is supposed to bounce off while the actor stays on its current course. How do I make sure the actor that gets hit by the projectile is not affected by the physics because at the moment it will get knocked off course.
Alexis
Comments
You may have to play with your speed settings to get the speed to still work the same.