Found a Bug in Unicode Language System

btigerbtiger Member Posts: 8
edited November -1 in Working with GS (Mac)
I'm using Chinese as my first language in Mac OS, and when I publish the iPhone game, the GS told me "Can't find provisioning profiles" all the time but the provisoing profiles works well in the Xcode. If I changed the first language into English, there is no problem for publishing iPhone Game, I think there maybe an unicode language bug in GS publishing iPhone Game. Does someone has the same problem just like me?
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