Changing an attribute when colliding?

GuardianGuardian Member Posts: 54
edited November -1 in Working with GS (Mac)
Is there a way to trigger the ‘Change attribute’ behaviour when an actor collides with another actor?

~Guardian

Comments

  • GuardianGuardian Member Posts: 54
    It's ok, I figured it out.

    Anyone who stumbled on this post it's done by adding a rule and changing it to "Actor recieves event" "overlaps or collides" with "actor of type" "[actor name]"
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