Attribute Change Not Updating
kennedyzak
Member Posts: 5
I have an attribute Spawn.Time that sets the rate at which bullets are spawned from an enemy gun. The Spawn.Time goes down when the player's score increases at certain milestones (10, 20, 30, 40). So far I have found that the Spawn.Time does change correctly according to the players score but the gun does not recognize this change at all. Is there any way to fix this?