Cool trick with Rotate around a Point.

svnsvn Member Posts: 445
edited November -1 in Working with GS (Mac)
Well, many of you know about Tshirtbooth's Rotate around a Specific Actor. So I'm using it to change the distance between the rotator and the rotatee. I change the "cos" expression but not the "sin" expression. Lo and behold, the block bounces up and down like a yoyo while still rotating around the object. Just a cool thing. I dunno if this is already common news. If it is, I am sorry.

EDIT: I just repeated this trick with a few other blocks. It looks like the blocks are being juggled!
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