Same problem here, for a game i wanted to update... Got rejected by apple because of a crash when you loose a life in level 1.
The actual version in the Appstore is 2.4 and i'm working on 2.6
I took the 2.4 project (in my archive) and tested it. The crash still there but the appstore version is good... (i tested older versions too and still crash on new gamesalad viewer + Adhoc) So the problem is on the new version of the gamesalad creator and publishing service???
Cheers
PS : I sent the crach log to the gamesalad support and i'm waiting for an answer
Tshirtbooth, do you think that's a gamesalad problem or not? or a bad rule that was ok on older gamesalad creator but now it make some mistakes and make it crash?
Yeah the device is crashing...So strange because the 2.4 version working in the AppStore, doesn't work on my device when i publish it with the gamesalad creator 0.9.82
In one of my games, I have discovered that the problem comes from one for the 9 similar actors I have in the scene. So I deleted 8 of them and focused on the one actor. However, even when I delete all the rules etc it still crashes. Could it be one in the actors attributes? Nothing looks out of place there.
However, this game is virtually finished so I can live without being able to Preview it. It works fine on the device, but I don't like the thought that something isn't quite right? (It definitely worked on the Preview before 0.9.80. I am pretty sure it even worked on that.
alexod said: In one of my games, I have discovered that the problem comes from one of the 9 similar actors I have in the scene. So I deleted 8 of them and focused on the one actor. However, even when I delete all the rules etc it still crashes. Could it be one in the actors attributes? Nothing looks out of place there.
However, this game is virtually finished so I can live without being able to Preview it. It works fine on the device, but I don't like the thought that something isn't quite right? (It definitely worked on the Preview before 0.9.80. I am pretty sure it even worked on that.
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Got rejected by apple because of a crash when you loose a life in level 1.
The actual version in the Appstore is 2.4 and i'm working on 2.6
I took the 2.4 project (in my archive) and tested it. The crash still there but the appstore version is good... (i tested older versions too and still crash on new gamesalad viewer + Adhoc)
So the problem is on the new version of the gamesalad creator and publishing service???
Cheers
PS : I sent the crach log to the gamesalad support and i'm waiting for an answer
However, this game is virtually finished so I can live without being able to Preview it. It works fine on the device, but I don't like the thought that something isn't quite right? (It definitely worked on the Preview before 0.9.80. I am pretty sure it even worked on that.