simper rule won't work on one of my scene, why?
i have a simple rule when ball overlaps with enemy, ball is destroyed. but in one scene the ball when overlaps with the ball nothing happened,but if i do this in another scene when the ball overlaps it does gets destroy, so in the scene where is not working i set for the ball when overlaps with enemy to collide with enemy and it does works, but i don't need a collide rule
Comments
so in scene 1 when ball overlaps with enemy= nothing happened
in scene 2 when ball overlaps with enemy = balls gets destroyed