Actors not in the correct position

CodeCodeCodeCode Member Posts: 200
edited November -1 in Working with GS (Mac)
Hello there.
My problem is that i need to have my actors in the exact right position, i place them in the right position but when i press the preview one of them just moves a bit down (like a millimeter down).
I dont have any rules that makes this image move, and i really don't know what to do to make the actor stay there and not move that pixel down.

Comments

  • CodeCodeCodeCode Member Posts: 200
    bumb
  • SparkyidrSparkyidr Member Posts: 2,033
    Seems to be a known issue.
    I tried to get some answers about this about 4 or 5 months ago...but nothing so far :(
  • okkleokkle Member Posts: 32
    Are you testing on a retina device?
    Try checking the actor positions by double clicking them on the stage and expanding 'position' on the left. This will give you exact pixel values, it might be that they look aligned in the GS workspace but are actually 1 pixel out of line, which won't show up unless you're testing in retina.
  • SparkyidrSparkyidr Member Posts: 2,033
    @Okkle

    there is deffo issues with placement.

    I have a number of projects where things pixle shift on startup.
    Debugging the X and Y, shows that they are actually still being reported as where I placed them.

    I posted a video showing this a few months ago.

    see this :
    In the editor....actors placed, and then X and Y set manually in the actors props.
    image

    In preview :
    image

    :(
  • okkleokkle Member Posts: 32
    That sucks, I wouldn't know what's causing that. :(

    But I was merely making a suggestion on my own experience. Things being lined up in the workspace doesn't always mean they are actually lined up, for me if something needs to be spot on it's always best to go in and set the X&Y integer positions.
  • CodeCodeCodeCode Member Posts: 200
    Sparkyidr said:
    @Okkle

    there is deffo issues with placement.

    I have a number of projects where things pixle shift on startup.
    Debugging the X and Y, shows that they are actually still being reported as where I placed them.

    I posted a video showing this a few months ago.

    see this :
    In the editor....actors placed, and then X and Y set manually in the actors props.
    image

    In preview :
    image

    :(

    Yeah thats exactly my problem :-(
    i need a solution :-(
  • guillefaceguilleface Member Posts: 1,014
    I am not sure if this will work if you actor will move around the screen, but if you actor will stay all the time on same position what i do is for ex. if i have a actor of 480x320 and i need it to be exact in the middle when scene stars i add two change attribute to this actor,
    change att self position x to 240
    change att self positin y to 160
    this way it will be in the middle.
  • CodeCodeCodeCode Member Posts: 200
    o Thx that helped me out, i found out you can go to the actor attributes and put the movable option to off.
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