When touched by 1 actor another actor destroys all others like it touching.
Would anyone have any idea how to do something like when 1 actor touches another, then all actors of the same type that are touching each other from the one that touched it destroys all the others.
Think fire. So if I were to have a bunch of stacks of newspapers and I threw a fireball at one of them the whole stack should burn down.
Thanks
Think fire. So if I were to have a bunch of stacks of newspapers and I threw a fireball at one of them the whole stack should burn down.
Thanks
Comments
For your first question,
I believe if you put a tag on which actors you want (probably search on youtube or cookbook) then just say:
Rule, when actor overlaps or collides with actor of tag 'Destroy'
Then destroy behavior.
I think that should work.
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