Mac App Store Publishing Error: Solution here! (WWDR certificate not installed.)
Just wanted to save people the HOURS of work that it took me to solve this, and thank you to Tshirtbooth for helping me out.
For those of you having trouble publishing to the Mac App store, I tried EVERYTHING short of pulling my hair out
Basically it came down to reinstalling my Mac Developer certificates, which I would recommend doing anyway, and updating to Mac OSX Lion. (You may not have to reinstall your certificates, try updating to Lion first, then if you still get the error, reinstall your certificates)
I was running on Snow Leopard before, and had all the correct software updates including the latest Xcode that was matched with Snow Leopard...
So I decided as a last effort, to go ahead and update to Lion. I was successfully able to build a Mac app without getting the "Make sure your WWDR cert. is installed..." error...
Just thought I'd let everyone know to save them the headache of trying to figure this out!
ALSO: This was ONLY the case with Mac apps, iOS publishing worked just fine with Leopard, it was ONLY Mac app publishing that requires Lion.
For those of you having trouble publishing to the Mac App store, I tried EVERYTHING short of pulling my hair out

Basically it came down to reinstalling my Mac Developer certificates, which I would recommend doing anyway, and updating to Mac OSX Lion. (You may not have to reinstall your certificates, try updating to Lion first, then if you still get the error, reinstall your certificates)
I was running on Snow Leopard before, and had all the correct software updates including the latest Xcode that was matched with Snow Leopard...
So I decided as a last effort, to go ahead and update to Lion. I was successfully able to build a Mac app without getting the "Make sure your WWDR cert. is installed..." error...
Just thought I'd let everyone know to save them the headache of trying to figure this out!
ALSO: This was ONLY the case with Mac apps, iOS publishing worked just fine with Leopard, it was ONLY Mac app publishing that requires Lion.
Comments
(I remember you having that issue with BOT cuz I helped you out with it back then, but this is a new issue)
Broken...
Error... "The file might be corrupted, truncated, or in an unexpected format."
I've also seen that error you got above, but usually after another attempt it works...
I also noticed that Apple (for Mac store publishing) created another certificate we need to download... before we only had to have 2 Mac certificates, but I believe they added a 3rd one...
But even after having done that, publishing (For MAS, NOT iOS) wouldn't work until I upgraded to Lion, I let the GS team know, but I think it has something to do with the latest version of Xcode that messed it up...
I hope to be of some help. I have Snow Leopard installed and i had the same issues as you.
The solution was to create a new user account on my MAC and then install all three certificates and thats it.
Hope this helps you.
Good Luck!
All my games on Google Play
@izam: there may not be an issue after all if AHBGames successfully published a Mac game using Leopard!
All my games on Google Play
All my games on Google Play
May I ask, why do some prefer not to upgrade their OS to Lion? I personally like the upgrade...
I falled on publishing my game to Mac Appstore by GS 0.9.82, it noticed that :
"Code signing failed. Make sure your Mac developer certificate and WWDR certificate are installed".
I deleted WWDR and Mac certificates,redo the whole process again. But the problem is till there.
But with the same app, it succeeded with GameSalad-Creator-0.9.7-beta, I believe it is the problem of new GS 0.9.82-beta version, which couldn't identify the key chain automatically.
I do not want OSX lion, it's too slow
@butterbean, I'm really not too fond of Lion. I'll probably wait for a few more software updates to the Lion OS before I fully jump right into it. I have it installed in another partition on my computer but it seems Snow Leopard is the best for me now...familiar interface and workflow gets my job done a lot faster and less worry.
All my games on Google Play
We need an answer. Its no fun to work this way.