My game is "waiting for upload" how to build with XCode?

0belisk0belisk PRO Posts: 189
edited November -1 in Working with GS (Mac)
Pretty mind-shizzled atm, ive finished my game, got a distribution profile, got the certificate and stuff, filled out everything, just need to go to application loader and upload the compressed game.

this is the part where im confused, ive made the game with gamesalad, but done nothing with Xcode pretty much, how do i open my gamesalad game, on xcode and build it appropriately for uploading to the app store, feel like ive messed some step out... but i dont see where i went wrong.

so your not supposed to publish it with gamesalad, your supposed to with xcode and sign it?
someone explain this to me >.> lol

when i go to publish my game on salad, my distribution profile, isnt on the list under provisioning profiles, any ideas? im done testing the game on my iphone, im now ready to publish it, but not coming up in the list

when i try to send the game using application loader, i get:

Application failed codesign verification

which im assuming is where xcode comes in, how do i do this? have no idea how to open my game with xcode

Comments

  • 0belisk0belisk PRO Posts: 189
    never mind! figured out what i did wrong.

    i didnt properly install my distribution profile onto xcode, so it wasnt showing up under provisioning profiles when i published it on gamesalad, submitted it fine now to apple. thanks anyway, close this :)
Sign In or Register to comment.