Bigger Scenes are melting my brain!!
I want by levels to be bigger than the normal screen, and I also watched tshirtbooth's videos about bigger scenes. I created two attributes(real), camX and camY. I also created an actor and added constrain attribute, camX (camY) to current scene origin X...
But how to do in my character movements, I don't find a way to do it when using buttons to move a character in a game??
Can someone help me...please
thank you
But how to do in my character movements, I don't find a way to do it when using buttons to move a character in a game??
Can someone help me...please

thank you
Comments
-Jake
But I have only background in layers and when I press the arrow down, all my actors are shown up. Means they are inside background file....
You understand or?
Scrollable is on....
And when I press the arrow of the background layer, all other layers get listed up...
Also my actor, where scrollable is off and I can't turn it on..
maybe you understand it now?
EDIT: Slick got to it first...
behavior control camera in actor but still nothing happens
I just strechted my background image vertical, does this play a role or is it not important?
I am really frustrated ...
There only two layers,
1.Layer (with my actor in it, scrollable on)
2.Background (all other stuff, srollable on)
That's exactly what's on the picture...
Please help me....really frustrated