Ball gloss slower after colliding with actor! PLEASE HELP!
I have a 'ball' actor, a 'balloon' and a 'monster' actor.
When the ball collides with a balloon (the balloon is static, standing still), it's fine, but when the ball collides with the 'monster' actor (which is continuously moving side to side), the ball starts to go slower after each collision with the monster. Anybody help?
When the ball collides with a balloon (the balloon is static, standing still), it's fine, but when the ball collides with the 'monster' actor (which is continuously moving side to side), the ball starts to go slower after each collision with the monster. Anybody help?
Comments
I don't know what you mean by elastic collision?
And all I did was turn friction down to '0' for both objects