Odd 0.8.2 happenings....
Wurdindustries
Member Posts: 18
Ok so in the previous versions, (for me was 0.7.0) our game worked perfectly, collisions, sounds everything worked perfectly. We updated to 0.8.2 and suddenly our character either runs through walls that were obstacles, or when you press the jump button (on screen button only, works with the keyboard) and the character falls through the platform. We have checked many times and we cannot see what has happened, unless it's a problem with 0.8.2? Anyone else have this happening? Or is there a simple fix we're missing?
Comments
Cheers, Weswog
The most simplistic setup is just have at least one of the colliding actors have the collide behavior referencing the other actor.