Pixelmator 2.0

PhoticsPhotics Member Posts: 4,172
edited November -1 in Working with GS (Mac)
Pixelmator was updated today. It's a pretty awesome upgrade, as now it's the poor man's Illustrator, in addition to being the poor man's photoshop. This application is one of the main reasons that I'm happy I switched my main desktop computer to a Mac. (GameSalad is also another reason.)

Comments

  • Rob2Rob2 Member Posts: 2,402
    And for those that like this forum duty free - PIXELMATOR
  • PhoticsPhotics Member Posts: 4,172
    It's Mac App Store only ;-)
  • Rob2Rob2 Member Posts: 2,402
    So why did you originally link through photics.com/pixelmator ?
  • PhoticsPhotics Member Posts: 4,172
    Ha ha... you just linked to the link that got changed.

    This place is funny.
  • Rob2Rob2 Member Posts: 2,402
    I thought you changed it ? :)
  • PhoticsPhotics Member Posts: 4,172
    Rob2 said:
    I thought you changed it ? :)

    Nope, not me. I like the short links. Yeah, it's a referral link too... but I am recommending Pixelmator. I think it can be very helpful for GameSalad developers. The link is not taking money out of your pocket... and it's not spam.

    This thread is in the wrong category, but that's a separate issue. HA HA!

    With Pixelmator, I managed to dramatically reduce the loading times of my game. That's because it can export to PNG Indexed. (I think that means the same as PNG-8.) The new tools are great and will probably help with future development.

    I still haven't figured out how Content Aware works yet though.

    I like the new Info bar... lots of cool data at the top... less floaty than the old options menu.
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