GameSalad Viewer on iPhone

FallacyStudiosFallacyStudios Member Posts: 970
edited November -1 in Working with GS (Mac)
So I'm not exactly sure what is going on. I'm pretty sure I did everything correctly. I even followed this youtube video at the bottom to check if I was doing it right and he did everything I did. I even created another Development Provisioning Profile and tried again. Basically my xcode says that it has built it. No errors pop up (besides like 50 warnings that had come on the viewers xcode project). I can build it in the emulator fine its just not showing up on my iphone when I build it on it. Has anyone else seen this issue. I'm running Xcode 4.2 if that has anything to do with it.

Comments

  • FallacyStudiosFallacyStudios Member Posts: 970
    I just tried unplugging it and plugging it back in then running it again and it's still a no go.
  • JadarStudiosJadarStudios Member Posts: 264
    Is Device selected in the upper left corner? And is your UUID registered with apple, and on the provisioning profile?
  • FallacyStudiosFallacyStudios Member Posts: 970
    Ya the device is selected. The identifier is changed to the Development Profile created for it. And my phone is registered as on of the phones for development. I've tested other apps that I've created with xcode so anything needed to be created prior to testing an app on the phone as been done.
  • FallacyStudiosFallacyStudios Member Posts: 970
    I mean when I click run in xcode with the phone selected it appears to be running smoothly. No issues. Its just when I'm looking at the phone the app never pops up.
  • JadarStudiosJadarStudios Member Posts: 264
    Try rebooting the device? Also, what gen of the device is it?
  • FallacyStudiosFallacyStudios Member Posts: 970
    I think its 3G. I'll try the reboot
  • FallacyStudiosFallacyStudios Member Posts: 970
    Dang I really thought the reboot would do it. Still not showing up. I tried deleting some other apps as well and that didn't work either.
  • JadarStudiosJadarStudios Member Posts: 264
    It's something with it being targeted for armv7 and not armv6 or something, I'm trying to figure out how to change that in xcode 4.2
  • FallacyStudiosFallacyStudios Member Posts: 970
    You know what. I noticed one of my apps didn't have armv6 and it was screwing it up when I was trying to run it. I'll try changing and adding armv6 and 7 and see if it fixes it. Although last time it was giving an error, but I'll try it anyways. Btw thanks for sticking to solving this :)
  • JadarStudiosJadarStudios Member Posts: 264
    If you figure out how to do it, please tell, just cause I can't find it right now...
  • JadarStudiosJadarStudios Member Posts: 264
    oh, and your welcome. ;)
  • FallacyStudiosFallacyStudios Member Posts: 970
    Gave that a try and there was an error when running it with armv6 added. I switched it back to standard armv7 and it was able to compile again, but still didn't show up on the iphone.
  • FallacyStudiosFallacyStudios Member Posts: 970
    Sure thing I will post in here if I can finally figure it out.
  • JadarStudiosJadarStudios Member Posts: 264
    I think I found it. In the file browser, click the blue project file, then click the same icon over the GS icon. After that click build settings, and under Architectures, change it to Other -> + -> type in armv6. That should do it. Hopefully it will work!
  • FallacyStudiosFallacyStudios Member Posts: 970
    Sweet man thanks that worked just right. Although I'm not sure if it could have had something to do with what I did as well so I'll list the steps in case someone experiences it.

    *Downloaded the Viewer package from the site again and opened that project
    *I already had the profile and everything so I just opened the project and changed the Identifier name to what it needed to be.
    *I deleted the Retina icon and image then I re-draged the normal icon from the package to its slot again.
    *Then I did the Build Settings...Architectures...Other...and added:"armv6"
    *Turned on my phone unlocked it. Ran it and it worked.
  • JadarStudiosJadarStudios Member Posts: 264
    Great! Glad it worked for you!
  • keweworkshopkeweworkshop Member Posts: 377
    I am having the same problem today as you were Fallacy. Thanks for posting your solution. I will try it out.
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