Global Game Jam Postmortem: Mr. Blüb
Cobra
Member Posts: 160
http://conorbrace.com/2010/02/07/global-game-jam-postmortem-mr-blub/
Just some thoughts, images, and video from my personal experience at the Global Game Jam, creating a game with Adent42 and some University of Texas students. Our platformer was probably the most complete game at the Austin location, thanks to a certain program that allowed us to skip the whole coding thing.
Just some thoughts, images, and video from my personal experience at the Global Game Jam, creating a game with Adent42 and some University of Texas students. Our platformer was probably the most complete game at the Austin location, thanks to a certain program that allowed us to skip the whole coding thing.
Comments
Thanks
Mr. Blüb
(unzip and run on an Intel Mac, same system requirements as GameSalad)
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And the keynote video was brilliant.
Cheers, Weswog
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
Amazing that it was made in 48 Hours!
But because of that fact there are errors...
The source code is available on the GGJ website so I got a copy and fixed the major issue.
It does not save the High score correctly.
This is because it saves the Hi-score then it sets the score.
Would love an iPhone version!