What's easier? PvZ, Tower Defense or Mario-type platformer?
Hey there everyone,
Since I started using GS (less than a month ago) I've been working on my platformer game, which I think has a lot of potential on the story, gameplay, graphics, etc. but I'm encountering situations that seem to be beyond my knowledge and capacity, such as making the Actor jump on enemies and kill them, multitouch controls, etc.
I love strategy games, I really, really do.
I've been thinking also on creating a game like Plants Vs. Zombies or a Tower Defense game.
Aren't they easier to make than a Mario-type platformer game?
I know I'll have to use randoms but I guess it's not that tough.
Plus, Tshirtbooth has a PvZ template I could use.
Since I started using GS (less than a month ago) I've been working on my platformer game, which I think has a lot of potential on the story, gameplay, graphics, etc. but I'm encountering situations that seem to be beyond my knowledge and capacity, such as making the Actor jump on enemies and kill them, multitouch controls, etc.
I love strategy games, I really, really do.
I've been thinking also on creating a game like Plants Vs. Zombies or a Tower Defense game.
Aren't they easier to make than a Mario-type platformer game?
I know I'll have to use randoms but I guess it's not that tough.
Plus, Tshirtbooth has a PvZ template I could use.
Comments
I'll see what I come up with.
Hope to do an easy but entertaining game
By the way, just for curiosity, what do you think is easier? Please vote
Darren.
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But tshirtbooth, you shure gave me hope!
Can't believe those were your first games, now I see your actual games and give me lots of hope.
I'll keep you all in touch when I figure out what I'll do as my first game to get feedback
Like.