Change self motion to accelerate?

GuaveMediaGuaveMedia Member, PRO Posts: 1,262
edited November -1 in Working with GS (Mac)
Okay I have buttons for movement. And in my actor I used when game.left(right,jump) is true,
change self motion to...and so on..

My question is now, how do I change this to the behavior accelerate? Accelerate then direction and speed, but how do I say when buttons are not pressed (left,right,jump is false) stop moving actor immediately...

Thanks to everyone :)

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