little problem with mario bross like game

tabelortabelor Member Posts: 114
edited November -1 in Working with GS (Mac)
Hey there!
I have a super mario bross like game and i want to ask some question about collision shape and how to do some things.
I have circle collision shape because it's better for doing a lot of things like walk above cubes without unexpected collisions or walk uphill.

But as allways, there is unexpected problems. For example when you are above a cube and you walk to its border, in a moment the actor begin to fall down to the left/right side of the cube, but he don't fall, you can maintain this position and that's what i don't want in my game.
Anybody know how to fix this problem????

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