☢ ☢ Stormys New Game - Audio Invaders is coming.. soon ish ☢ ☢
StormyStudio
United KingdomMember Posts: 3,989
Hey Guys...
Well since work on my game is going ahead pretty sweetly at the moment, I thought I'd try and get some feedback on my current game production incase anyone wants to feedback with any extra ideas or things you'd like to see incorporated or removed.
Also I'm hoping by sharing it on here (firstly please don't steal my idea...at least not this year) that it will push me to speed up production and get it out very very soon.
Essentially I'm making a Space Invaders style game but played using the accelerometer to control your ship and your head phones to hear where the invaders are. You then tap the screen to fire.
I've made a working model and a lot of the art work and it plays as a pretty decent game already.
There's scope to expand it and add a shop to allow the user to use the points or credits they build up to buy temporary add ons. E.g. double canons, faster ship, sonic enhancer (improve your accuracy),..and then if and when we get in app purchases I hope to maybe offer the chance to buy more credits that way to allow you to buy more stuff and get better to increase your best score which can then be shared on GameCentre.
Below is a Poster image I created to help promote the game and get a style set in stone.
It uses a mix of 3d visuals and lots of photoshop blending modes...
Feedback very welcome...
Cheers
Stormy.
....................................................................................................................................
For a collection of professional GameSalad templates and to check out the Summers 'Think Outside The Box' GameSalad competition entries head on over to www.stormystudio.com
Well since work on my game is going ahead pretty sweetly at the moment, I thought I'd try and get some feedback on my current game production incase anyone wants to feedback with any extra ideas or things you'd like to see incorporated or removed.
Also I'm hoping by sharing it on here (firstly please don't steal my idea...at least not this year) that it will push me to speed up production and get it out very very soon.
Essentially I'm making a Space Invaders style game but played using the accelerometer to control your ship and your head phones to hear where the invaders are. You then tap the screen to fire.
I've made a working model and a lot of the art work and it plays as a pretty decent game already.
There's scope to expand it and add a shop to allow the user to use the points or credits they build up to buy temporary add ons. E.g. double canons, faster ship, sonic enhancer (improve your accuracy),..and then if and when we get in app purchases I hope to maybe offer the chance to buy more credits that way to allow you to buy more stuff and get better to increase your best score which can then be shared on GameCentre.
Below is a Poster image I created to help promote the game and get a style set in stone.
It uses a mix of 3d visuals and lots of photoshop blending modes...
Feedback very welcome...
Cheers
Stormy.
....................................................................................................................................
For a collection of professional GameSalad templates and to check out the Summers 'Think Outside The Box' GameSalad competition entries head on over to www.stormystudio.com
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Comments
Ace
I like the game idea, specially the audio thing.
About the poster, the 80's style is very cool but...
The technical part looks not good. The edges are way to sharp. Up to the point where it goes pixel-isch. Is it possible to put some aliasing on that?
Looking forward to playing with it!
Lump Apps and My Assets
I've got all the elements (non pixelly) wil just need to throw them together again and scale them appropriately...
I'll fix it at some point... in the mean time I've made the uploaded image smaller... :-)