TShirtBooth's Pixel Explosion effect
Have been trying out TSB's new tut from his GS Helper site, and is very cool. I have a question though. Why wouldn't you just spawn multiple particle actors rather than have them loaded into the scene as per the example file. I've tried the spawn method, and this seems to work OK.
Would there be any reason not to use spawn instead?
Would there be any reason not to use spawn instead?
Comments
Thanks for the explanation on this though. Cheers.
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