Solving 'invalid Binary' error
While creating my new app and uploading it to itunes connect I kept getting an 'invalid binary' error once the app was uploaded. I found out that it was caused by the latest update to iOS 5 and involves icloud.
When making a new app in itunes connect provisioning portal, it ask if you'd like to enable it with icloud. I ticked this box thinking it'd be the thing to do. No it wasn't! It would appear that gamesalad games do not themselves make use of icloud at the moment so there is no need to tick the box. in fact it causes an error so leave it alone.
Once I'd done that, deleted the old provisioning profile and remade and installed a new one all was okey dokey
hope that helps others stuck at this stage and are scratching their head as to what could be wrong.
When making a new app in itunes connect provisioning portal, it ask if you'd like to enable it with icloud. I ticked this box thinking it'd be the thing to do. No it wasn't! It would appear that gamesalad games do not themselves make use of icloud at the moment so there is no need to tick the box. in fact it causes an error so leave it alone.
Once I'd done that, deleted the old provisioning profile and remade and installed a new one all was okey dokey

hope that helps others stuck at this stage and are scratching their head as to what could be wrong.
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