SkyMaple's project thread- "Midnight Island Run"!
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Hey guys,
I've been on hold with game developing for awhile because of a series of computer problems, but now I'm BACK with a MacBook Pro!
I have been wanting to try my hand at a runner game for awhile, I know how over used the idea is but I just wanted to see what I could come up with. So thanks to SpriteAttack, and some other people, I've been given the motivation to make one! I'm already off to a good start with the main mechanics of the game in place (all homemade).
Let me know what you think!
Heres a short video of my progress-
I've been on hold with game developing for awhile because of a series of computer problems, but now I'm BACK with a MacBook Pro!
I have been wanting to try my hand at a runner game for awhile, I know how over used the idea is but I just wanted to see what I could come up with. So thanks to SpriteAttack, and some other people, I've been given the motivation to make one! I'm already off to a good start with the main mechanics of the game in place (all homemade).
Let me know what you think!
Heres a short video of my progress-
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Comments
The graphics look really cool. Really relaxing instead of frenzy like other runners, I like it.
Ace
I'm trying to figure out what I should do with the "character". Should I change the color, image, shape? What do you think? Thanks ace, that means alot to me coming from you!
As for the character, it looks great the way it is... but if I were you, I'd try to make it a bit more memorable in terms of its shape.
If you're going for a relaxed kind of feel, I think it'd be pretty cool if the character was some kind of ghost/spirit thingy. The character doesn't need to be scary, and I think that the 'ghostly' trail you've got behind your cube could work well with that.
But yeah, just my opinion. The game is looking fabulous as it is, and I can't wait to see more of it as it develops.
Cheers,
MM
Darren.
GS TOOLS
GAME TEMPLATES
@Jugger- Yeah, I was thinking the same thing.
I like that idea, moonmouse, It shouldn't be too hard to make either. Darrin and TSB, that sounds really cool but I'm not that great with graphics.
Hopefully, if all goes well, I will have the beta up for download soon!
I've always wanted to make a runner app like this as well but have never gotten around to thinking of the mechanics etc for it.
Good luck with development
So the shooting stars in my game are all being spawned and destroyed, I know this isn't the best thing to do but it's the easiest. I noticed that there isn't much of a change in fps whether I was spawning stars or not. Although there is a change, its by about 2 frames. Normally I'm getting 38fps compared to not spawning which is 40fps.
What would be a good way to raise fps? I already turned of the visibility and physics in certain actors, what else could I do?
(I will post another update tomorrow)
Time to start the long, tiring process of converting the game from ipad to iphone! Thanks!
If anyone wants to test the game as it is atm, for iPhone click here to sign up as a beta tester with Testflight App-
http://tflig.ht/uGlFqO
(This is my first time using testflight app so let me know if it works for you)
I should be just about ready to publish to iPad AND iPhone, I will probably do it today. BTW, I'm on twitter now! Follow me @ https://twitter.com/SkyMapleGames
I like how relaxed it is too. I'm glad you didn't go with the dinosaur because it might ruin the relaxed feel. Love how you catch this stars-very cool.
-Thomas
What do you guys think? Should I keep the stars white or turn them yellow?
@SnapFire Thanks!!
Stars would be weird yellow unless it was very pale I think.
-Thomas
Oh the other hand, I agree with the idea of changing the character to white. It makes it far easier to see against the silhouetted blackness of the landscapes.
That is, however, considering you're going for that "relaxed" feel. If you're wanting a more bada-boom colourish feel, then go yellow all the way. You could even complement the yellow stars by changing the characters colour to look as if its made of fire.
-Thomas
However, nice job! Is it free?
If not, any chance of a promo?
Good Luck,
-Thomas
http://gamesalad.com/forums/topic.php?id=35193
Either way you can still grab another promo code if you'd like
I'll definitely check it out!
-Thomas