Does anyone interested in my game?

aeptenaepten Member Posts: 18
edited November -1 in Working with GS (Mac)
I want to create an iPhone game like this

image

I am worry about if I spent $99 and my time to published the game, but none interested in that, I will......

Comments

  • mynameisacemynameisace Hull, UKMember Posts: 2,484
    This is a screenshot from a game already out, isn't it?

    Ace
  • ChunkypixelsChunkypixels Member Posts: 1,114
    I think hes wanting to create a train simulator game for iOS, and just using the screenshot to help describe the idea.

    I think if its something that interests you Aepten, then you should make it. As a niche product, it wont appeal to a mass audience, but that might well play to your advantage. Games aimed at a small, specific audience can often do surprisingly well.. as your buyers will tend to be more supportive of your efforts.

    With a more targeted audience, you wont be having to compete with most of the thousands of apps already out there, but if its a good game, you may still pull in sales from the wider audience too.

    I understand that theres a bit of a community regarding trains, and model trains... so you should get enough sales to at least cover the cost of your iOS license.
  • mynameisacemynameisace Hull, UKMember Posts: 2,484
    True... Niche is the way to go with a lot of things! Flick Fishing is the perfect example!

    Ace
  • SnapFireSnapFire Member Posts: 361
    I agree with Tshirtbooth- could you please provide a description. Then you'll get a proper response.

    -Thomas
Sign In or Register to comment.