Load/Save Question
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How do I stop the load attribute overriding the reset game attribute?
I want all the attributes at zero when I press reset game.
Any help appreciated.
I want all the attributes at zero when I press reset game.
Any help appreciated.
Comments
If so, in your reset button, you have to change every saved attribute back to what they were originally and then save them, make sure you add a small timer after the change attributes before the save attributes so it doesn't misfire.
Ace
If you have an attribute called 'score'. At the end of the game, you would save the attribute with the key 'score'. This will also be loaded at the end of the start of the game with the same key.
When the user presses the reset button, you would change the 'score' attribute to 0; then add a timer 'after 0.1 seconds' save attribute 'score' with the same key.
Ace
And I want the save/load to kick in every time you play until you finish the game.Is it possible to
have just one reset button at the end of the game?
Thanks for your input guys.
Just when you get to the end of the game, do what I said above
Ace
I have then put the Key GI as a load attribute under the load actor.
Is this correct or am I totally missing something.
Thanks for your help
Ace
Thick as a plank!
Cheers