Should this exist?

JPickardJPickard Member Posts: 477
edited November -1 in Working with GS (Mac)
Action: Destroy
(DropDown):Destroy This Actor
_________Destroy Other Actor ---> (dropdown with list of actors)
_________Destroy Actors with tag ---> (dropdown with list of tags)

Comments

  • SnapFireSnapFire Member Posts: 361
    That would be nice....
    Would in some cases eliminate a Game Atribute.

    Good Idea
    -Thomas
  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934
    The trouble is every instance in the scene would be affected. Theres not to many practical uses that I can see.
  • JPickardJPickard Member Posts: 477
    Hmmm, Tenrdrmer, that makes some sense, but I really think it would be handy in several cases. ie: I'd rather have all my different bombs and such "destroy" the hero in their specific ways, instead of having my hero have to be "destroyed" in different ways by each an every bomb type.
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