New to Game Salad- Searched but do not seem to find my answer

otellcotellc Member Posts: 9
edited November -1 in Working with GS (Mac)
I am building a game based on the alien shooter template for the Iphone. My issue is when the shooter doesn't kill all of the aliens the scene just hangs up. The remaining aliens just disappear off the bottom of the screen and do not reappear. No scene change no nothing. Ultimately I would like the screne to start over if the objective was not complete. How do I do that?

Comments

  • otellcotellc Member Posts: 9
    The fact that all of the aliens are not destroyed. Do I need to put in a time limit?
  • LeonardDeveloperLeonardDeveloper Member Posts: 4,630
    otellc said:
    I am building a game based on the alien shooter template for the Iphone. My issue is when the shooter doesn't kill all of the aliens the scene just hangs up. The remaining aliens just disappear off the bottom of the screen and do not reappear. No scene change no nothing. Ultimately I would like the screne to start over if the objective was not complete. How do I do that?

    You need a time limit or if your actor collides with an alien bullet more than three times the level starts again, or you could just put for example that you have to kill example -13- aliens before the level finishes, or just edit the aliens so they can't fly off the screen
  • otellcotellc Member Posts: 9
    Thanks! I set up a time and it is working Great! I appreciate you taking the time to help out a newbie!
  • gmedina.172gmedina.172 Member Posts: 94
    you can use an attribute using random spawn, then after "x" time reduce the attribute to make your level harder, remember for this to work you cannot use decimals you need to use integers in an integer rule.
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