Is it normal for the FPS to drop down to 30 during an animation?
My games has several animated "hazards" & the FPS goes from around 60 down to 30 when the animations are doing their thing & back up to 60 when there's no animation. Is this normal?
Comments
You need to give us more info about what is happening ,
When the animation starts , does more rules starting as well ? does collision involved ?
How heavy is the animation? how many frames? what is the size of the images (in pixels)
How many actors is animating? etc etc
Give us a better look of what is going on in the scene so we can help.
Roy.