measuring velocity for specific length of time

chicopchicop Member Posts: 263
edited November -1 in Working with GS (Mac)
Hi there

i have a ball where i keep track of the velocity, when velocity drops below or is equal to 1 i destroy it.

however sometimes it destroys to soon like when the ball changes direction to abrupt.

is there a way to say if velocity is equal to lower then 1 for 4 seconds then destroy?

thanks!

Comments

  • POMPOM Member Posts: 2,599
    Yes , its pretty simple actually ,
    wrap your destroy rule in a timer :
    After 1 sec (DO NOT CHECK RUN TO COMPLETION)
    Destroy .

    This will tell the rule that if the condition is "flagged on" for a full second , then destroy the actor.

    EDIT:
    I just saw you said your rule is below or equal to 1 ,
    if you want your actor to be destroyed when its "not moving" you should not forget about negative velocity! so thats mean , in your case the rule should say :
    If velocity is below 1 AND grater than (-1) !

    Roy.
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