Loading attributes - time taken?
If I have 100 attributes to load when a game opens, is there ever a situation where I should allow time for them to load?
I'm 99% sure loading data from a solid-state self-contained app has next to zero seek time but wondered if there's a quantity of attributes loading that would require a small delay before acting upon them.
Any wisdom will be appreciated
I'm 99% sure loading data from a solid-state self-contained app has next to zero seek time but wondered if there's a quantity of attributes loading that would require a small delay before acting upon them.
Any wisdom will be appreciated
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Comments
Do you mean "Do I need to not have anything happen in my scene for a second or two so everything, especially attributes, can load?"
If this is what you mean then the answer is no, there is really no need to wait.
Hope that helps
-Thomas