Horrible Ad Hoc App Performance
AnunnakiCreators
Member Posts: 54
FPS: 62.88
Memory Usage:
Images: 1.3 MB
Sounds: 22 KB
Game Engine: 1.1 MB
Other: 12.2 MB
Total: 14.6 MB (Max 20 MB)
From all the forums I scoured these numbers see excellent for actual app performance, but when I go to test an Ad Hoc version in each of my scenes (seemingly when a timer comes up). The game freezes, then runs normally. On the game view game works flawless.
Memory Usage:
Images: 1.3 MB
Sounds: 22 KB
Game Engine: 1.1 MB
Other: 12.2 MB
Total: 14.6 MB (Max 20 MB)
From all the forums I scoured these numbers see excellent for actual app performance, but when I go to test an Ad Hoc version in each of my scenes (seemingly when a timer comes up). The game freezes, then runs normally. On the game view game works flawless.
Comments
Ace