Tried and tried still can't get my scene to scroll across
How do I get my scene to scroll automatically from start to finish.
For e.g. I have a scene, when I click the play button in Game Salad, I want the screen to move from a to b.
Please...Help...Someone...Anyone?
For e.g. I have a scene, when I click the play button in Game Salad, I want the screen to move from a to b.
Please...Help...Someone...Anyone?
Comments
If you have a specific place for it to move to then use "move to".
You can use scene wrapping if you want to have a looping BG but most people just use recycling for this. I'm guessing by your description that you just wan the BG to move from right to left (or visa versa) then stop when finished.
LBG
Thank you very much for your input, I will give that a try.
thanks very much, im searching now..
Make an actor called CameraActor.
In there put the control camera behavior.
Then put a move to or interpolate behavior for the X and Y of where you want the screen to move.
Set the duration to whatever.
Make that actor invisible by going to color, and changing the Alpha to 0.
If you shill cannot get it, ill make a template for you.
But try this, it works.
My GameSalad Academy Courses! ◦ Check out my quality templates! ◦ Add me on Skype: braydon_sfx
Thanks for your response, I have tried what you said using the move to behaviour and I cant seem to get it working, the reason why I haven't done interpolate is because I don't know how to use that just yet, still learning...
If you would be so kind to create me a template that would be fab, my scene width is 3000 and height is 320.
Thanks in advance...
There only a few reason the camera would not move right.
- You have more than one actor controlling the camera
- your layers have scrollable unchecked
-you have the control camera setup inside a rule that never meets the conditions set, Etc…
Thanks I'm merging them now.
sorry about the clutter, lesson learnt..
and I couldn't open the demo...
Open GameSalad, Click new and then search Scene Preview Double click the icon that matches my avatar image. I just checked and it opened right up.
Put 2 interpolate behaviors in the actor that controls the screen.
You'll see "Interpolate attribute" There you will click the "e" and do Self.Position.X, then right across you will see "to" and put the position you want to move the camera.
Same for the Y. So you should have 2 interpolates in there.
Now, you dont want to put your actor right where you want the camera, cause then it wont do anything. Move it away from the end point, and press preview.
My GameSalad Academy Courses! ◦ Check out my quality templates! ◦ Add me on Skype: braydon_sfx
@Braydon_SFX, ill try that
thanks
My GameSalad Academy Courses! ◦ Check out my quality templates! ◦ Add me on Skype: braydon_sfx
Its not even showing?
My GameSalad Academy Courses! ◦ Check out my quality templates! ◦ Add me on Skype: braydon_sfx
absolute nothing, typed it exactly...
thank you, you are a scholar and a gent.
All that means is put the actor that controls the camera where you want it to start, for yours it might be left, cause you want it to move right. Then, plug in the coordinates you want and then preview it, it does take fine tuning.
Also, PM me your email, ill send you an template.
My GameSalad Academy Courses! ◦ Check out my quality templates! ◦ Add me on Skype: braydon_sfx
I have sent you an PM