tenrdrmerMember, Sous Chef, Senior Sous-ChefPosts: 9,934
You can test load and save in the creator as well as the viewer by clicking the refresh icon in the preview window of the creator. That refresh is the same as exiting and reopening the app.
hmm try putting the save attribute behavior in a timer every 0 seconds inside the mouse is down rule. I remember having a problem like that a while ago and that fixed it, but since then the issue has been resolved and it works without the timer. Wont hurt to try though
So iam trying to see if the level unlock system save attribute saves the game state when you exit the game.I tried it on the viewer but it dosent seem to work.How can i see if its saving the last highest level completed so when the user comes back they can start where they left off?
Braydon_SFXMember, Sous Chef, Bowlboy SidekickPosts: 9,273
Hey John,
Build your game on your device, also known as an adhoc.
Tshirtbooth has a great tutorials series for it, search it up on his website: www.gshelper.com
yeah i tried the viewer this way but dosent work so i guess i dont have it down properly
tenrdrmerMember, Sous Chef, Senior Sous-ChefPosts: 9,934
johnydee187 said: yeah i tried the viewer this way but dosent work so i guess i dont have it down properly
you would probably be correct. you need to make sure you are saving an attribute to begin wit and make sure the key you save it to matches exactly how your are loading it. Also Make sure you run the viewer or preview from the menu screen or where ever the attributes load from. otherwise the rules will never run.
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Shadows Peak is an atmospheric psychological horror that explores the dark side of a player.
Build your game on your device, also known as an adhoc.
Tshirtbooth has a great tutorials series for it, search it up on his website: www.gshelper.com
My GameSalad Academy Courses! ◦ Check out my quality templates! ◦ Add me on Skype: braydon_sfx
Check Above I just merged in the thread on how to test save an load attributes that discussed yesterday.
It can actually be done from the creators preview if you are not ready for testing on device yet.
Hope that helps