please help, game salad update ruined my game.
i have a rule when game, attribute "go" is true , every moving actor on my scene moves, so i have a counter in the scene with a self attribute count=6
when scene star every second i change count to count-1. so when count is =0 it changes game go= true, so now my actor are moving, everything worked fine, but after the update my count attribute when is 0 everything is fine but like seconds later the count continuos and when is -1 my game stop, i try everything fromm unchecking the run to competition and for some times works but on the next time i open my game this problem happen again.i even have a rule when count is less or equal 0 to change it to 0 that way it never reaches -1 but after i update i can't fix this problem
when scene star every second i change count to count-1. so when count is =0 it changes game go= true, so now my actor are moving, everything worked fine, but after the update my count attribute when is 0 everything is fine but like seconds later the count continuos and when is -1 my game stop, i try everything fromm unchecking the run to competition and for some times works but on the next time i open my game this problem happen again.i even have a rule when count is less or equal 0 to change it to 0 that way it never reaches -1 but after i update i can't fix this problem
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